Language: ASP, VBScript, SQL, C++
Teragaia was a web based game in which players built towns, farms, and roads,
dug lakes, and built mountains. They traded for gold or destroyed their neighbors to steal it.
Everyone participated in the same world.
Each game lasted 3 months, and whoever had the most gold at the end was the winner. It ran
in your browser, so no download or installation was required.
I did everything for this game except the artwork, including the design
and programming. The game ran off a Windows server in my apartment using Internet Information Services.
It was programmed in ASP using VBScript, and used Microsoft Access SQL for database updates. There was also
a C++ program that ran on the server to increase the energy and gold of each player every 15 minutes.
I created Teragaia during the summer of 2003. I continued to update
and maintain it until 2007 when I lost the ability to run a server from my apartment due to an ISP change. At its peak,
it boasted over 60 players and was a popular conversation topic at DigiPen.
Teragaia is something of a prototype for an MMO that I would love to see developed one day.
The idea is that the world itself is shaped and defined by the people who live in it.
This was a great project because it taught me about many things that I wouldn't get
from DigiPen games: Web programming, security, reliability, maintenance, policing, administrator rights, and keeping a player base.